Camera alignment issue
I've conducted 3 tests, 2 with the RealCamera and 1 with the Cine Cam. Basically after spending 2 days trying different methods with the RealCamera, I kept finding its "true position" is not aligned properly with the viewport it displays. I suspect there is a way to align the camera properly, but I have yet to find this setting. However this is where it gets interesting. I created the EXACT same scene several times, and once I installed the Plugin, it seemed to do something which would also have an impact on Unreal's Cine Camera (which is very interesting). I definitely see a strong reason to use this plugin, since I do see this saving a lot of time. So I will keep mucking with it over the next few weeks to see if I can figure out what's causing the camera to display out of alignment. I suspect this may be unique to my setup, since I'm not finding other's with this same issue. But I am posting this here in the off chance the creator of this plugin knows how to get the camera to render properly. This issue only occurs once you render, you get the camera to shift in a different direction. For instance I had a character lying on a bed. I faced the camera at his face and once I clicked render, it focused on his chest.
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