Enable Look At Tracking is missing
Hello,
I am setting up a tracking shot along a camera rail. However, unlike the CineCameraActor, for some reason the RealCameraActor has removed the 'Enable Look At Tracking' feature which makes it almost impossible to key out a tracked shot of e.g. a vehicle moving along a spline in my case, with a camera moving along a similar spline rail parallel. https://docs.unrealengine.com/4.26/en-US/AnimatingObjects/Sequencer/HowTo/CameraRigRail/
Is it possible to turn on 'Look At Tracking' again with the RealCameraActor?
The photography functions are great, but I have had to resort to the default cameras due to issues with exposure and tracking.
Thanks
Cinematographer 1.06 is now online and available for download. This update added Look At Tracking back into the UI. You will find it at the bottom of the Details view of an every Cinematographer Camera.